Hash :
2660da6f
Author :
Date :
2023-02-28T17:50:26
Always allocate zt in output of SDL_iconv_string() Before this, the function could not be used on buffers, as it would not account for the zero-termination unless it was included in the input. (cherry picked from commit 5f5abb680523e1adedd3fca2a8e252db01fc1c52)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveās award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)