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  • Hash : 3046d55d
    Author : Cameron Gutman
    Date : 2022-08-12T22:02:26

    cocoa: Return an error if GetWindowDisplayIndex() is called too early
    
    SDL_CreateWindow() may call GetWindowDisplayIndex() to compute the position
    of a new window that the caller has requested to be placed on a certain
    display. Since we haven't fully constructed the window yet, our driverdata
    will be nil and we will fail to get the NSScreen (which is fine). However,
    we need to return an error (not 0, which is a valid display index) for
    SDL_GetWindowDisplayIndex() to know to figure out the display index itself.
    
    Fixes positioning new windows on secondary displays when using
    SDL_WINDOWPOS_CENTERED_DISPLAY() and SDL_WINDOWPOS_UNDEFINED_DISPLAY().
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
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    Fork of https://github.com/libsdl-org/SDL

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    thodg_w kc3_lang_org thodg_l thodg_m www_kmx_io thodg
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)