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  • Hash : 350ca0f9
    Author : Ryan C. Gordon
    Date : 2021-08-03T04:57:53

    winrt: Don't register orientation hint callback in startup code.
    
    SDL_AddHintCallback() uses SDL_malloc(), which means this would
    run before main(), so the app wouldn't be able to supply its own
    replacement SDL_malloc() implementation in time.
    
    This code was moved to under SDL_Init. Since the hint callback
    already makes efforts to not override the app manifest's
    orientation settings, this is safe to move until after pre-main()
    startup.
    
    Fixes #4449.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)