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  • Hash : 3ecce847
    Author : Ryan C. Gordon
    Date : 2019-10-18T00:07:32

    egl: adjust how we load symbols in SDL_EGL_GetProcAddress.
    
    Use eglGetProcAddress for everything on EGL >= 1.5. Try SDL_LoadFunction first
    for EGL <= 1.4 in case it's a core symbol, and as a fallback if
    eglGetProcAddress fails. Finally, for EGL <= 1.4, fallback to
    eglGetProcAddress to catch extensions not exported from the shared library.
    
    (Maybe) Fixes Bugzilla #4794.
    

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