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  • Hash : 408a93a1
    Author : Cameron Gutman
    Date : 2021-10-23T15:43:04

    wayland: Use multi-thread event reading APIs Wayland provides the prepare_read()/read_events() family of APIs for reading from the display fd in a deadlock-free manner across multiple threads in a multi-threaded application. Let's use those instead of trying to roll our own solution using a mutex. This fixes an issue where a call to SDL_GL_SwapWindow() doesn't swap buffers if it happens to collide with SDL_PumpEvents() in the main thread. It also allows coexistence with other code or toolkits in our process that may want read and dispatch events themselves.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)