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  • Hash : 4549769d
    Author : Misa
    Date : 2021-03-07T15:20:45

    Add `SDL_RenderSetVSync()`
    
    Currently, if an application wants to toggle VSync, they'd have to tear
    down the renderer and recreate it. This patch fixes that by letting
    applications call SDL_RenderSetVSync().
    
    This is the same as the patch in #3673, except it applies to all
    renderers (including PSP, even thought it seems that the VSync flag is
    disabled for that renderer). Furthermore, the renderer flags also change
    as well, which #3673 didn't do. It is also an API instead of using hint
    callbacks (which could be potentially dangerous).
    
    Closes #3673.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)