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  • Hash : 5cbb32ef
    Author : Ryan C. Gordon
    Date : 2015-03-19T13:27:10

    Disconnected/broken/lost audio devices now continue to fire their callback.
    
    The data produced by the callback is just thrown away and the audio thread
    delays as if it's waiting for the hardware to drain.
    
    This lets apps that rely on their audio callback firing regularly continue
    to make progress to function as properly as possible in the face of disaster.
    Apps that want to know that the device is really gone and deal with that
    scenario can use the new hotplug functionality.
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
    Tags

  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)