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  • Hash : 65023e07
    Author : David Ludwig
    Date : 2014-06-25T22:38:40

    WinRT: Fixed game controller axis mappings
    
    SDL/WinRT currently uses a separate XInput backend from SDL/Win32, as WinRT
    has no support for DirectInput.  This change makes SDL/WinRT's XInput
    code snag some recently-changed bits from the Win32-specific,
    DirectInput + XInput backend, in order to get the SDL_GameController API
    working again on WinRT, insofar that axes map to the correct parts.
    
    TODO:
     - test all buttons, making sure WinRT maps buttons the same way that Win32 does
     - consider making the Win32 and WinRT codebases share more stuff, minus
       the sort of duplication happening via this change.  Maybe simulate, or
       stub-out, DirectInput calls when on WinRT?
    

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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
    Support for other platforms may be found in the source code.
    
    SDL is written in C, works natively with C++, and there are bindings 
    available for several other languages, including C# and Python.
    
    This library is distributed under the zlib license, which can be found
    in the file "COPYING.txt".
    
    The best way to learn how to use SDL is to check out the header files in
    the "include" subdirectory and the programs in the "test" subdirectory.
    The header files and test programs are well commented and always up to date.
    More documentation and FAQs are available online at:
    	http://wiki.libsdl.org/
    
    If you need help with the library, or just want to discuss SDL related
    issues, you can join the developers mailing list:
    	http://www.libsdl.org/mailing-list.php
    
    If you want to report bugs or contribute patches, please submit them to
    bugzilla:
        http://bugzilla.libsdl.org/
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)