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    Commit

  • Hash : 67e55655
    Author : Sam Lantinga
    Date : 2014-06-23T10:09:15

    Fixed grab interaction with Windows Classic theme
    
    Testing:
    * For each theme in Windows 7, Windows 7 Basic, and Windows 7 Classic:
    - Ran testsprite2
    - Pressed Ctrl-G to grab the mouse
    - Alt-tabbed away, verified mouse is no longer grabbed
    - Alt-tabbed back, verified that mouse was grabbed
    - Alt-tabbed away
    - Clicked in the window, verified mouse was grabbed
    - Alt-tabbed away
    - Grabbed the title bar and dragged the window around successfully, verified that mouse was grabbed when move modal loop completed
    - Alt-tabbed away
    - Clicked the minimize button on the title bar, the window was successfully minimized
    - Clicked on the icon in the task bar, the window was restored and the mouse grabbed again
    - Alt-tabbed away
    - Clicked the close button on the title bar, the window was successfully closed
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
    Support for other platforms may be found in the source code.
    
    SDL is written in C, works natively with C++, and there are bindings 
    available for several other languages, including C# and Python.
    
    This library is distributed under the zlib license, which can be found
    in the file "COPYING.txt".
    
    The best way to learn how to use SDL is to check out the header files in
    the "include" subdirectory and the programs in the "test" subdirectory.
    The header files and test programs are well commented and always up to date.
    More documentation and FAQs are available online at:
    	http://wiki.libsdl.org/
    
    If you need help with the library, or just want to discuss SDL related
    issues, you can join the developers mailing list:
    	http://www.libsdl.org/mailing-list.php
    
    If you want to report bugs or contribute patches, please submit them to
    bugzilla:
        http://bugzilla.libsdl.org/
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)