• Show log

    Commit

  • Hash : 67ed8943
    Author : Sam Lantinga
    Date : 2017-01-01T19:10:36

    Fixed bug 3529 - SDL_EGL_UnloadLibrary is not called at all on SDL_Quit
    
    kaisyu
    
    In case of OpenGLES, the sequences of loading and unloading driver library should be like that:
    
    SDL_Init
      ...
      SDL_GL_LoadLibrary
        SDL_EGL_LoadLibrary
    ...
    SDL_Quit
      ...
      SDL_GL_UnloadLibrary
        SDL_EGL_UnloadLibrary
    ...
    
    
    However, according to my test results, the varible '_this->gl_config.driver_loaded' does not allow 'SDL_GL_UnloadLibrary' to call 'SDL_EGL_UnloadLibrary'.
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
    Tags

  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)