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  • Hash : 76392f4f
    Author : Eric Wasylishen
    Date : 2023-01-11T19:45:01

    Handle DPI scaling in SDL_GetWindowSurface
    
    Fixes DPI awareness of testdrawchessboard (previously, the surface was
    being created in points instead of pixels, resulting in the demo app
    only drawing in a corner of the screen on High-DPI displays)
    
    *_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated
    to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or
    window->w/window->h.
    
    Most of the _CreateWindowFramebuffer backends are untested except
    for Windows.
    
    Fixes #7047
    
    (cherry picked from commit 67c91353e01f6f2c0cc80c17eeddbad6def7cb01)
    

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    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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    thodg_w kc3_lang_org thodg_l thodg_m www_kmx_io thodg
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)