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  • Hash : 78f3a80c
    Author : David Ludwig
    Date : 2015-02-08T15:44:15

    WinRT: made note that VSync is always enabled on WinPhone, due to OS
    
    Windows Phone does not appear to allow VSync to be turned off.  Doing so appears
    to either result in content not getting drawn (when the D3D debug runtime is
    turned off), or forcing VSync back on and logging an error (when the D3D debug
    runtime is turned on).
    
    VSync had been getting turned on anyways, this change just notes such:
    - via the WinRT README
    - by always setting the SDL_RENDERER_PRESENTVSYNC flag when creating an
      SDL_Renderer on Windows Phone
    

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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)