• Show log

    Commit

  • Hash : 798b2288
    Author : Sam Lantinga
    Date : 2020-12-01T13:46:34

    Fixed bug 5367 - SDL_OpenUrl disabled on iOS due to unified Xcode project file Dominik Reichardt When you unified the Xcode project file you forgot to add the iOS file (/src/misc/ios/SDL_sysurl.m) to the project file, so the dummy in that folder takes over and the call does not work. Relevant commits: http://hg.libsdl.org/SDL/rev/c86bbf75f55e (SDL_OpenUrl enabled for macOS/iOS) http://hg.libsdl.org/SDL/rev/282c3dc1cf65 (and following: unified Xcode project files) Adding an ios group in the misc group of the project file and then adding /src/misc/ios/SDL_sysurl.m to it fixes the problem.

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
    Tags

  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)