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  • Hash : 827e9850
    Author : Sam Lantinga
    Date : 2017-10-06T16:42:43

    Fixed bug 3862 - Install is broken when adding SDL2 to an existing CMake project
    
    Steve Robinson
    
    In my existing CMake project, I use add_subdirectory to add the source for SDL2.  This worked fine in 2.0.5, but now in 2.0.6 when I build the INSTALL CMake target, I get this error:
    
    file INSTALL cannot find "D:/path/to/SDL2Config.cmake".
    Call Stack (most recent call first):
      3rdparty/SDL2/cmake_install.cmake:32 (include)
      3rdparty/cmake_install.cmake:36 (include)
      cmake_install.cmake:32 (include)
    
    To fix this, I changed line 1770 from this:
    ${CMAKE_SOURCE_DIR}/SDL2Config.cmake
    
    To this:
    ${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)