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kc3-lang/SDL

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  • Author : Cameron Gutman
    Date : 2021-10-30 19:30:34
    Hash : a5598649
    Message : x11/wayland: Fix signal handling while blocking in WaitEventTimeout() Add a new flag to avoid suppressing EINTR in SDL_IOReady(). Pass the flag in WaitEventTimeout() to ensure that a SIGINT will wake up SDL_WaitEvent() without another event coming in.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public ? true
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    Fork of https://github.com/libsdl-org/SDL

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    thodg git_deploy kc3_lang_org thodg_l thodg_m thodg_w www_kmx_io
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  • README.md
  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)