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  • Hash : ab55ec48
    Author : Sam Lantinga
    Date : 2021-01-01T11:12:41

    Fix use-after-free SBH corruption due to overlapped ReadFile in hidapi not being canceled for all threads before device close
    
    - hidapi already called CancelIo on hid_close but that only cancels pending IO for the current thread. Controller read/writes originate from multiple
      threads (serialized, but on a different thread nonetheless) but device destruction was always done on the main device thread which left any
      pending overlapped reads still running after hidapi's internal read buffer is deallocated leading to intermittent free list corruption.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)