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  • Hash : abf9dfd5
    Author : Sam Lantinga
    Date : 2020-11-09T10:11:38

    Fix MakeThreadRealtime DBus method call on Linux, type mismatch due to copy paste.
    
    Nov 02 20:34:15 redcore rtkit-daemon[2825]: Failed to parse MakeThreadRealtime() method call: Argument 1 is specified to be of type "uint32", but is actually of type "int32"
    Nov 02 20:34:15 redcore rtkit-daemon[2825]: Failed to parse MakeThreadRealtime() method call: Argument 1 is specified to be of type "uint32", but is actually of type "int32"
    
    Docs:
    
    http://git.0pointer.net/rtkit.git/tree/README
    
    CLIENTS:
            To be able to make use of realtime scheduling clients may
            request so with a small D-Bus interface that is accessible on
            the interface org.freedesktop.RealtimeKit1 as object
            /org/freedesktop/RealtimeKit1 on the service
            org.freedesktop.RealtimeKit1:
    
                    void MakeThreadRealtime(u64 thread_id, u32 priority);
    
                    void MakeThreadHighPriority(u64 thread_id, s32 priority);
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)