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  • Hash : b51a3206
    Author : David Ludwig
    Date : 2014-03-22T20:48:18

    WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.
    
    SDL/WinRT did have support for OpenGL ES 2 via an older version of ANGLE/WinRT,
    however its API changed a few months ago, and SDL/WinRT would crash when trying
    to use it.  It would also occasionally crash when using the older version.
    
    This changeset should make SDL/WinRT work with the latest version, as
    available via MS Open Tech's git repository of it at
    https://github.com/msopentech/angle
    
    Older versions of ANGLE/WinRT (from either https://github.com/stammen/angleproject
    or https://bitbucket.org/DavidLudwig/angleproject) will need to be updated to
    MS Open Tech's latest version.
    

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