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  • Hash : c0baa6bf
    Author : Ozkan Sezer
    Date : 2022-09-16T20:03:50

    move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c Silences clang -Wpragma warnings: D:/a/SDL/SDL/src/video/windows/SDL_windowstaskdialog.h:21:10: warning: the current #pragma pack alignment value is modified in the included file [-Wpragma-pack] #include <pshpack1.h> ^ D:/a/_temp/msys64/clang64/include/pshpack1.h:7:9: note: previous '#pragma pack' directive that modifies alignment is here #pragma pack(push,1) ^ In file included from D:/a/SDL/SDL/src/video/windows/SDL_windowsmessagebox.c:35: D:/a/SDL/SDL/src/video/windows/SDL_windowstaskdialog.h:156:10: warning: the current #pragma pack alignment value is modified in the included file [-Wpragma-pack] #include <poppack.h> ^ note: previous '#pragma pack' directive that modifies alignment is here 2 warnings generated. Closes: https://github.com/libsdl-org/SDL/issues/6240

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    Fork of https://github.com/libsdl-org/SDL

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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)