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  • Hash : c9be93c6
    Author : Sam Lantinga
    Date : 2016-10-01T15:11:18

    Fixed bug 3078 - cmake: fix sdl2.m4 install location on cross hosts
    
    Timo Gurr
    
    On cross hosts running autotools for SDL2_gfx-1.0.1 fails to find sdl2.m4:
    
    eautoreconf: running in /var/tmp/paludis/build/media-libs-SDL2_gfx-1.0.1/work/SDL2_gfx-1.0.1 ...
    aclocal
    aclocal-1.13: warning: autoconf input should be named 'configure.ac', not 'configure.in'
    configure.in:128: warning: macro 'AM_PATH_SDL2' not found in library
    libtoolize --copy --force --automake
    aclocal
    aclocal-1.13: warning: autoconf input should be named 'configure.ac', not 'configure.in'
    configure.in:128: warning: macro 'AM_PATH_SDL2' not found in library
    autoconf
    configure.in:128: error: possibly undefined macro: AM_PATH_SDL2
          If this token and others are legitimate, please use m4_pattern_allow.
          See the Autoconf documentation.
     * Failed Running autoconf !
    
    SDL2 installs it to /usr/x86_64-pc-linux-gnu/share/aclocal on cross hosts, attached patch makes use of CMAKE_INSTALL_FULL_DATAROOTDIR to support correctly installing to the arch independent location /usr/share/aclocal.
    

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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)