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  • Hash : d04fa0ef
    Author : Anonymous Maarten
    Date : 2022-10-06T00:30:11

    controllermap: use enum to avoid '-Wmaybe-uninitialized' Emitted by MinGW: In function 'WatchJoystick', inlined from 'SDL_main' at D:/a/SDL/SDL/test/controllermap.c:802:9: D:/a/SDL/SDL/test/controllermap.c:437:9: warning: 'marker' may be used uninitialized [-Wmaybe-uninitialized] 437 | SDL_SetTextureAlphaMod(marker, alpha); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/a/SDL/SDL/test/controllermap.c: In function 'SDL_main': D:/a/SDL/SDL/test/controllermap.c:355:71: note: 'marker' was declared here 355 | SDL_Texture *background_front, *background_back, *button, *axis, *marker;

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_l kc3_lang_org thodg_w thodg_m thodg www_kmx_io
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)