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  • Hash : e6cca5e9
    Author : David Ludwig
    Date : 2014-11-15T10:12:36

    WinRT: build fix for Visual C++ 2013 Update 4 Visual C++ 2013 Update 4 re-introduced the Sleep() function to WinRT apps (for code that targets Windows 8.1 and Windows Phone 8.1). This led to a build error, as SDL was defining it's own Sleep() function (to make up for the lack of a public Sleep() function). The fix makes sure that SDL's custom Sleep() function is only used when Windows' Sleep() is not available. Many thanks go out to Sergiu Marian Gaina for the fix!

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    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)