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  • Hash : f434a98c
    Author : Ryan C. Gordon
    Date : 2018-10-29T20:00:03

    winmain: Don't use SDL_malloc (or SDL_stack_alloc, which might be malloc).
    
    Otherwise, we are using the allocator before the app can set up its own hooks.
    
    Now we use VirtualAlloc, and WideCharToMultiByte (because SDL_iconv uses
    SDL_malloc, too!) to get ready to call into SDL_main.
    
    This also makes console_wmain() call into the same routines as everything
    else, so we don't have to deal with those allocations, too. Hopefully we
    end up with the same results from GetCommandLine() as we do in wargv.
    
    Fixes Bugzilla #4340.
    

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