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  • Hash : f6a280ab
    Author : Ryan C. Gordon
    Date : 2016-10-07T15:13:46

    audio: Don't trust audio drivers to drain pending audio.
    
    This tends to be a frequent spot where drivers hang, and the waits were
    often unreliable in any case.
    
    Instead, our audio thread now alerts the driver that we're done streaming audio
    (which currently XAudio2 uses to alert the system not to warn about the
    impending underflow) and then SDL_Delay()'s for a duration that's reasonable
    to drain the DMA buffers before closing the device.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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    kc3_lang_org thodg_w www_kmx_io thodg_l thodg thodg_m
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)