Commit 025e76a07c337e406fbd28286ef51ecaae243b40

Geoff Lang 2015-08-12T13:59:49

When possible, create RenderTarget9s from textures. Unless the RenderTarget9 is backed by a texture, it's not possible to sample from it. This is required to sample from D3D9 renderbuffers when they are bound to texture targets. BUG=angleproject:970 Change-Id: Id667a5e44c1f959609bc653a974ede5b93ec9a3e Reviewed-on: https://chromium-review.googlesource.com/293290 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>