Commit 0e20c68092c68367c9b42c0e74ee592183d44c29

Shahbaz Youssefi 2021-11-08T15:24:09

Sync framebuffer bindings in glInvalidateFramebuffer If a framebuffer binding change is followed by glInvalidateFramebuffer, ANGLE was not syncing the framebuffer binding. - This means that invalidation was being done on the previous framebuffer. - Paired with deferred clears, this was causing ContextVk to start a render pass on the previous, potentially deleted, framebuffer. Bug: chromium:1267027 Change-Id: I092a0c8dd764db9e49258b694c970babb19cf24b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3266175 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>