Commit 15ede106227ce94d328b3722e84f980572ea1956

Jamie Madill 2015-11-26T15:20:34

D3D11: Disable stencil buffer when not attached. Similarly to the D24S8 attachment getting confused when we use only the stencil portion, ANGLE could write to the stencil portion when we were only using the depth. Fix this by internally disabling stencil test and writes when using this type of configuration. BUG=angleproject:1237 Change-Id: Ib7868d5e9f8aea73304a132005541dab947aa619 Reviewed-on: https://chromium-review.googlesource.com/314032 Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>