Trace/Replay: Don't reset max shader/program ID The mMaxShaderProgramID variable was being reset between captures. This could result in trace crashes when the temp shader/program start ID conflicted with active programs or shaders. Test: angle_trace_tests --gtest_filter=*identity_v Bug: b/448817125 Change-Id: I49c1d94b5824a8eaee444f7e4eb323ddab1a3edc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7006451 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>