Commit 240f6af801056f3e1aed368f20ff22e5e5c0df5c

Mark Lobodzinski 2025-08-12T14:32:40

Capture/Replay: Pick up API SSBO binding changes GenerateLinkedProgram pulled uniform block bindings from inShaderBindings, but for trace this does not pick up API-side changes to the bindings with glUniformBlockBinding calls for example, resulting in missing geometry in some games. Test: angle_trace_tests --gtest_filter=*onmyoji Bug: b/438231427 Change-Id: I1b95c004c4fd856dc8b3a91cdef3e9251a275ca6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842217 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>