Commit 30bd0149fca41c6df8fe9692701b24364f665ff2

Steven Noonan 2023-08-02T08:06:47

ANGLETest: fix crashes when switching between GLESDriverTypes The condition for mLastLoadedDriver was incorrect. We never initialized it, so it never switched to the correct EGL implementation when alternating between tests using different GLESDriverTypes. This was reproducible with: angle_end2end_tests.exe --gtest_filter="SimpleOperationTest.DrawSingleSampleWithAlphaToCoverage/ES3_D3D11:SimpleOperationTest.DrawSingleSampleWithAlphaToCoverage/ES3_ANGLE_Vulkan_Secondaries_SwiftShader:SimpleOperationTest.DrawSingleMultiSampleWithAlphaToCoverage/ES3_D3D11" The above does three tests: - D3D11 test (using GLESDriverType::AngleEGL) - Vulkan test (using GLESDriverType::AngleVulkanSecondariesEGL) - D3D11 test (using GLESDriverType::AngleEGL) What would happen is this: - the first test would initialize a D3D11 EGLDisplay - the second test would switch the API entry points to use AngleVulkanSecondariesEGL - the third test begins reuses the first test's EGLDisplay, but fails to notice the GLESDriverType change and uses the AngleVulkanSecondariesEGL entry points - when eglQueryString is called with the D3D11 EGLDisplay, the VulkanSecondaries library has no knowledge of this display and fails the call Bug: angleproject:8286 Change-Id: I1f22060e2c5725dad5e410a76385e2802b627844 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4749296 Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>