Capture/Replay: atomic counter buffer limits are shader specific Therefore, the override must also be applied to the per shader values. Bug: angleproject:6895 Change-Id: Iecd790afaca9358ee767d41b4c806bb8257b5fa6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3386948 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>