Commit 396c643dfa4be03af7aa1783e79be31211852c2a

daniel@transgaming.com 2010-11-26T16:26:12

Increase the number of varying vectors to 10 on Shader Model 3.0 devices. TRAC #14503 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@492 736b8ea6-26fd-11df-bfd4-992fa37f6226