Commit 4b642a6d90f58bf286725944dd0cf3b624e14cea

Shahbaz Youssefi 2019-09-04T16:47:33

Desktop GLSL input + Vulkan GLSL output in shader_translator This is a sample program that can be used to compile a shader and inspect the intermediate tree or the output from the shader translator. This change adds support for the recently added desktop GLSL inputs as well as the ability to produce Vulkan GLSL output. Bug: angleproject:3453 Change-Id: I1f378e8d84b74636d6a47ce1aaff5f1f55f5bbb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784881 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>