Commit 4e81cd799a879d13db90fb55ece984c58c26ff8a

Cody Northrop 2025-07-21T10:45:02

FrameCapture: Update context limits We're seeing multiple titles run incorrectly without updating these two limits during capture. I've verified locally that these still fit within the limits of all modern devices we're looking at. If there are any problems with older devices, we can address them with: addIntegerPrerequisite(GL_MAX_DRAW_BUFFERS_EXT, 6); addIntegerPrerequisite(GL_MAX_VERTEX_UNIFORM_VECTORS, 4096); Bug: b/431854319 Bug: b/433331917 Change-Id: Id21de17acc4d24157dfe07de6b9de818561399ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6775624 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>