Commit 5733801abc274335a5be9a118d3545e5590c37ff

Jamie Madill 2016-06-23T18:10:38

D3D11: Refactor depth/stencil blit code. Blit11 refactorings enable re-using some code for multisample resolve blits. Also some Renderer11 refactorings to use TextureHelper11 make the code more flexible for the multisample resolve, to come later. BUG=angleproject:1246 Change-Id: Id0c168cef75b0f487cb3995a906f6473989edcd5 Reviewed-on: https://chromium-review.googlesource.com/354420 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>