Commit 5929ef275db34c11c6b0da8a5b56d9a6e2f431a0

shannon.woods@transgaming.com 2013-01-25T21:53:24

Reuse the constant buffers of the shader executable. TRAC #22327 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1767 736b8ea6-26fd-11df-bfd4-992fa37f6226