Commit 65091427d2c4011dea9a179cfb4bb461b3059ae1

Mavis Deng 2025-06-05T14:08:01

Query draw buffer should return NONE for no surface default FB When querying the draw buffer state via glGetIntegerv(GL_DRAW_BUFFER) on the default framebuffer with no surface bound, GL_NONE should be returned. Bug: angleproject:422631118 Change-Id: Iad2f1662692b0a92563e4cfd7fe09437cb40f0c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6619453 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Mavis Deng <mavis.deng@arm.com> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>