Commit 6c78521ea3e781a39878ce5f4693af72d08e4cdf

daniel@transgaming.com 2010-03-30T03:36:17

Implement glGetAttachedShaders and glGetShaderPrecisionFormat. TRAC #11599 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@85 736b8ea6-26fd-11df-bfd4-992fa37f6226