Commit 7162096ee6cfcb0fa797eb3503154f39ec53ef09

Brandon Jones 2014-08-20T14:04:59

More shader refactor cleanup Removed VertexShader and FragmentShader in favor of using a single Shader object Used VertexShaderD3D and FragmentShaderD3D directly when appropriate. BUG=angle:731 Change-Id: Ib1ffdf85ee0bfa7c88bb9ddb1029ccbd63a9dbe1 Reviewed-on: https://chromium-review.googlesource.com/213840 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Brandon Jones <bajones@chromium.org>