FrameCapture: Don't use shadow memory on Pixel after Android 14 The platform bug that required shadow memory to track changes to coherent mapped buffers has been fixed in Android 14. mprotect now works on Vulkan surfaces. Test: MEC with title using coherent buffers Bug: angleproject:7402 Bug: b/269535398 Change-Id: I370f29ee7d033b19facf48cfd76576950c39b735 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5399117 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Mike Schuchardt <mikes@lunarg.com> Auto-Submit: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>