Commit 7c8e357ce88b44d144e893392ccf1b97124bdc45

Tingwei Guo 2025-07-15T17:24:25

Fix NULL handling in glGetAttachedShaders and ShaderPrecisionFormat Fix the case where passing NULL to the shaders parameter in getAttachedShaders and to the range and precision parameters in getShaderPrecisionFormat would trigger assertions. Bug: angleproject:431900689 Change-Id: I0d01bbb0d13f9a4704b47066c85ac7c1368534a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6733749 Auto-Submit: Tingwei Guo <tingwei.guo@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>