Reset shader images modified during trace ANGLE will track and restore texture resources modified during replay by reinitializing them in the Reset function, but shader images resources modified by glDispatchCompute calls were unhandled. Test: angle_trace_tests --gtest_filter=*poppy_playtime Bug: b/329824015 Change-Id: I2852b5a3cecdd2e2213ea457ea43e7cf84741986 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5375541 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>