Commit 7fb1ac40706f4717fc4f04d1aca207066041ce3c

Robic Sun 2025-03-10T20:28:56

Support EGLImageTargetTexture2DOES + GenerateMipmap According to the spec, If an application adds mipmap levels to a texture originally created with EGLImageTargetTexture2D, OpenGL will allocate new memory for the updated texture, copying existing data, including from the EGLImage source. So, relevant support is added. Bug: angleproject:405840226 Change-Id: I4495df2d8ee1e18b4482808a290dcd861ef85b77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6335305 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>