Commit 870f458f507ff7ba0f67b28a30a27955ce79dd3e

Jonah Ryan-Davis 2021-11-22T14:30:52

Ignore the pixel unpack state for compressed textures. From OpenGL ES 3 spec: All pixel storage modes are ignored when decoding a compressed texture image This was causing a bad access when calling compressedTexImage3D with GL_UNPACK_IMAGE_HEIGHT greater than the image height. Bug: chromium:1267496 Change-Id: I9b1f4c645548af64f2695fd23262225a1ad07cd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3296622 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>