GLSL ES 1.0 operator built-ins are all common with GLSL ES 3.0. TRAC #22954 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2269 736b8ea6-26fd-11df-bfd4-992fa37f6226