Commit 8ce2f8f8e9597c045e6cf0c150c9302e7f3466b6

shannon.woods@transgaming.com 2013-02-28T23:07:10

Implement larger bounds for viewports and scissor rectangles in D3D11. This fixes a bug where we would not allow the application to draw outside the viewport, which is valid. TRAC #22497 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1875 736b8ea6-26fd-11df-bfd4-992fa37f6226