Commit a0b868aa0ff9bb20e47f0acfb86490696be5bfe3

daniel@transgaming.com 2013-01-11T04:08:27

When creating ShaderResourceViews, -1 should be used for 'all MipLevels', not 0. TRAC #22337 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1670 736b8ea6-26fd-11df-bfd4-992fa37f6226