Commit a1c917f2a41dfd212710627c61fcf525a313b623

Olli Etuaho 2016-04-06T13:50:03

Suppress samplers in structs test failures on Intel OpenGL Some of the tests made to verify D3D implementation of samplers in structs are failing on Intel's OpenGL drivers, so suppress the failures. Since the test was crashing in shader program setup, shader program setup needs to be moved out of the SetUp() function of the texture tests. BUG=600758 TEST=angle_end2end_tests Change-Id: I1b6e788d900425e914572d2a3d7ef1fc43146f50 Reviewed-on: https://chromium-review.googlesource.com/337500 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>