Commit a9de5d992141997ffa45ce5e74f2483e4b966169

Tim Van Patten 2021-02-04T20:44:15

Vulkan: setAllDefaultUniformsDirty after createPipelineLayout The default uniform descriptor set is reset while recreating the pipeline layout during handling of immutable samplers and then is never re-allocated and bound before the next draw. The call stack to allocate the program uniforms descriptor set: ProgramExecutableVk::allocUniformAndXfbDescriptorSet ProgramVk::updateUniforms ContextVk::setupDraw ContextVk::drawArrays Context::drawArrays Unfortunately, this occurs before the pipeline layout is reset (and the descriptor sets are reset) due to the presence of an immutable sampler: ProgramExecutableVk::reset <<---- mDescriptorSets.fill(VK_NULL_HANDLE); ProgramExecutableVk::createPipelineLayout ContextVk::updateActiveTextures ContextVk::invalidateCurrentTextures ContextVk::syncState Context::syncDirtyBits Context::prepareForDraw Context::drawArrays This CL calls setAllDefaultUniformsDirty() for the Program/PPO to ensure the default uniforms descriptor sets are re-allocated and re-bound before the next draw command. Bug: b/178424566 Bug: angleproject:5624 Test: CtsCameraTestCases Change-Id: If54a9f2cc09809a5103bc3eac641c77f56362229 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2677385 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>