Commit aee7ad8846b5e2e2405af850fea6dc3f4b7fc8b5

Jamie Madill 2013-10-10T16:07:32

Only update the currently active render target level in getRenderTarget, instead of the whole texture. Also add a few more ASSERTs to the texture level update methods. TRAC #23996 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods